Review: BioShock Infinite

Developer: Irrational Games | Year: 2013 | List Price: $19.99 | Buy from Amazon

cover_close-upDESIGN03I discovered last week during a Humble Bundle sale that, once upgraded to OS X Mountain Lion, my Mac almost exactly meets the minimum requirements to play BioShock Infinite. So I got it, but I was half-expecting it to crash and burn halfway through my adventure. It didn’t, and after 7 hours of running around Columbia (over 3 sittings), the adventure is over and the questions have all been (sort of) answered. Note: I’ve played BioShock, but not BioShock 2 (yet), so I can’t compare Infinite to the latter, but will certainly be comparing it to the original BioShock.
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Review: BioShock (Mac)

Developer: Irrational Games | Year: 2007 | List Price: $19.99 | Buy from Amazon

BIOSHOCKI don’t often get to review big console-scale games. I own exclusively handheld consoles, with the exception of GameCube, which I don’t have a huge library for. Recently, I was interested to try some of the last generation’s big games, so I invested in a DualShock 4 controller even though I don’t (yet) own a PS4. Many limitations came into play when deciding on a good game to try. First of all, the only computer available to me is a Mac, so that limits the library right off the bat. Secondly, it is an Early 2008 iMac, so I couldn’t try any games from the last 5 years or so. Third, it had to have gamepad support, so I could try out my new DualShock. One game that I saw on every list was BioShock, released back in 2007. I’d heard lots of great things about it before, so I downloaded myself a copy from Feral Interactive’s site and gave it a whirl.
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