Tutorial: How to get the Shovel Knight Platinum (With “Hurry Up” Step-by-Step Guide!)

Shovel_knight_coverShovel Knight was released on PlayStation systems last Tuesday, and I’ve been playing it non-stop ever since. I absolutely loved it when I played it on 3DS last summer and have since triple-dipped, buying it on Mac and Vita as well. Today, I just got the Platinum trophy! According to PSNProfiles, I’m the 44th or so in the world to do so! In this guide, I’m going to show you how you too can get the Platinum. Shovel Knight’s not a particularly difficult game, but its Platinum can be frustrating for those of you — like me — who don’t have old-school platforming sensibilities. Though I chose to do it in 4, the Platinum can be got in as little as 2 or 3 playthroughs! This is a general guide, and I won’t necessarily address all the trophies in detail, just the hardest ones.
Continue reading

Review: Guacamelee!

Developer: Drinkbox Studios | Year: 2013 | List Price: $14.99 | Buy from Amazon

Guacamelee-Logo-2There are games that are hard, and then there are games that make me question whether I’ll ever be able to finish them. Guacamelee belongs to the latter category. Thinking I should get the Platinum, I first started Guacamelee on Hard difficulty, and finally gave up after 4 hours of constantly dying. Restarting the game on Normal made the game more accessible to me, but even then I still had a hard second half. That’s the beauty of Guacamelee. Unlike many modern games, it’s not too worried whether the player finishes the game or not. Of course, most people do, and that’s a testament to the game’s quality. Guacamelee is a Metroidvania-style platformer with brawler elements. Add to that heaps of Mexican-inspired setting and witty, humourous dialogue, and you’ve got yourself one of the better game formulas in recent memory.
Continue reading

Review: Uncharted: Golden Abyss

Developer: SCE Bend Studio | Year: 2012 | List Price: $39.99 | Buy from Amazon

Uncharted_Golden_Abyss

Uncharted is a franchise that I’ve always found interesting and intriguing. I’ve never played any of the console games, but as of 1 a.m. this morning, I’ve officially Platinum’d the series’ handheld entry, Golden Abyss. Originally a PS Vita launch game, Golden Abyss was the poster child of its original “console quality on-the-go” slogan. While it’s no longer the most impressive game on the system, it still offers a great experience, marred only slightly by some rather annoying gimmicks.
Continue reading

Review: Killzone Mercenary

Developer: Guerrilla Cambridge | Year: 2013 | List Price: $39.99 | Buy from Amazon

179601_front

I originally bought my Vita to play PSone JRPGs as well as to play shooters. It’s been 5 months now, and though I’ve done lots of the former, I haven’t really found any good shooters that work on the trusty handheld. Borderlands 2 is a superb game, but it chugs noticeably on Vita; Uncharted: Golden Abyss runs and looks great, but I’m not too hot on the gameplay (More on that later though, I plan to review Uncharted when I finish it.). Salvation comes in the form of Killzone Mercenary, touted by some as the only ‘true’ shooter on the Vita. I got it when I was on holiday in Singapore just over a month ago, and having just completed the campaign, I can attest to its quality.

Continue reading

Review: Final Fantasy (PSone)

Developer: Square Co., Ltd. | Year: 2003 | List Price: $9.99 | Buy from Amazon

Final_Fantasy_1_psx_jpTwo days. That’s how long it took me to beat this game. There was no school yesterday, so I started Final Fantasy Origins for the first time on my PS Vita. 32 real-world (and 15 game-world) hours later, I beat Final Fantasy I. That’s the fastest I’ve ever beaten any JRPG, let alone Final Fantasy game — for comparison’s sake, I spent almost 2 months on Final Fantasy VI! But how does it actually compare to other Final Fantasy games? Read on to find out! Note: This is the Final Fantasy Origins version of Final Fantasy, which bundled it with Final Fantasy II for the PSone. I haven’t played II yet, but if/when I do, I’ll do a separate review for that game. 
Continue reading